Dinosaur Polo Club is growing yet again! We’ve released Mini Metro and Mini Motorways to great success, we have another exciting title on the way, and now we’re on the lookout for an experienced programmer to join our team.
We're an award-winning game design studio full of lovely people making games in Wellington, New Zealand. We value a healthy work-life balance where our dinos can flourish both inside and outside of the studio. We have a creative team, challenging opportunities, and a wholesome, supportive studio environment.
We value diversity and believe our team should be as varied and wonderful as the people who play our games. Our team is diverse in sexual orientation, nationality and gender, with nearly half of our staff identifying as women.
We believe that differences such as disabilities, gender identity, sexual orientation, ethnicity and any other aspects of various cultures and identities are important perspectives that contribute to a well-rounded and engaging work environment. We know we’re creating better games when we have varied perspectives and experiences contributing to them. Women, LGBTQ+ community, Māori and Pasifika – we want to hear from you!
If there is anything we can do to allow for easier participation in the interview process, please let us know at email@example.com.
We’re looking for someone with several years of experience as a professional programmer! You’ll need to have enough skills to be comfortable jumping into an established codebase, as well as setting up a new project from scratch. The work is highly collaborative, meaning that you’ll be working closely with the rest of the programming team and our other departments, frequently performing code reviews and providing feedback. Experience with Unity and C# would be beneficial.
Due to Covid-19 travel and immigration restrictions, applicants must currently be living in New Zealand. We are able to assist with work visas.
Tasks and responsibilities:
- Designing and implementing systems for new and existing game titles with minimal supervision.
- Critically review work of colleagues to verify consistency and correctness.
- Regularly take part in code reviews, both offering and responding to feedback from your peers.
- Supervising junior and intermediate programmers and offering guidance where necessary.
- Liaise with the art and design departments to ensure robust understanding of implementation details.
- Working alongside others to influence the studio’s workflow, tools, and technical direction.
- Up-skill junior and intermediate developers with regular time dedicated for mentoring.
What we can offer you:
- A lovely bunch of skilled and enthusiastic developers for you to make games with
- Compelling projects to work on, from our award-winning games Mini Metro and Mini Motorways to not-yet announced projects
- Generous training allowance for things such as conferences, online courses and self-directed learning
- Dedicated ideation and training days
- Healthy snacks, yummy treats and close proximity to some of Wellington’s best eateries! Plus an impressive array of locally made tea and coffee
- Team activities such as a quarterly pot-luck lunch, movie nights at the studio and more
- Monthly workplace massages
- Quarterly personal discretionary wellness allowance
- Friday afternoon socials
- Fortnightly one-on-ones with team leads
- Flexible workplace with core hours and optional work-from-home days
- A workspace on Cuba Street in the coolest little capital in the world!
Remuneration and next steps
- Annual remuneration will depend on your seniority and experience, ranging from $70k-$100k.
- Annual training budget of NZ$7k. This was designed to cover NZGDC in New Zealand, GCAP in Melbourne and GDC in San Francisco, but can be tailored to online or self-directed learning.
- Annual contribution of NZ$1k towards your health and wellbeing.
- Quarterly bonuses based on studio performance.
- The position is full-time and on-site in beautiful Wellington, New Zealand. We have a relocation budget for remote applicants.